I found out today there will be no more GameSetWatch. I am saddened! They had some of the neatest, quirkiest game coverage, and that's, for example, where I learned so much about Roguelikes and Dating sims.
Other than that, yeah, mostly playing Skyrim. Insert standard comment about how I'm 100 hours in and haven't done the main quest. I do have the super-duper-rare Thieves Guild Achievement for returning the Guild to its former glory, but man, that took forever. I think getting all the Achievements may actually be possible for me this time, but the marriage one makes me a little unsure because as it turns out, there's no marriageable khajiit. I'll either have to re-roll, or deal with marrying cross-species. I'm also a little nervous because a lot of the unfinished quests on my list are some that I have heard rumors are bugged, and I'd like to see a patch to fix some of those issues before trying to finish them.
If you follow me on Twitter, you might see I had made plans to go to Magfest. But, financially, I can't make too many trips next year, so I'm choosing to go to GDC. GDC is always a learning opportunity and this year I'll be covering it more from the press side. If you do make it to Magfest, I'm jealous! But, you know, GDC. I am also interested in PAX East, but it looks like press registration isn't open yet for that.
In other news... I might be working on an Interactive Fiction. I hope to have it ready for beta before the end of the year... they typically don't take a real long time to write for experts, but this is the first time I've tried to develop such a game with the actual intent to finish, as opposed to just messing around in Inform. I will say that it's a horror game, and thus might not be for everyone, but I'd love to have some people with experience willing to beta a first-time author.
In more IF news, I stumbled on this blog entry while on Thanksgiving Break saying that Andrew Plotkin was the one behind Cold Iron, a game I thought was well-written, but too short! A glimpse at the entry reveals why: the game itself wasn't really the point. Instead, it served as one arm of a meta-puzzle that stretched across four games, which myself and other reviewers simply failed to notice. I know I definitely didn't suspect. Cold Iron and Last Day of Summer did seem thematically related, but so far as things like having a man with an indescribable hat in each, I guess I just assumed that was an IF Meet or IF MUD in-joke and paid it no additional mind. Well, like the entry states, you don't really see things you aren't looking for.
Finally, I have one more article that I'm drafting that I hope will hit the net soon. And proposed a new feature for Tap-Repeatedly that I'm excited about.
So I'm doing a great job of pretending to be busy, even if logging 100 hours of a video game in the past few weeks.
A great start to the holiday season!